
touch todo for next round.

touch todo for next round.

3:50 β 4:20 AM – Feb 23 2026 β crazy though.
I saw a lot of tutorials online praising Affinity as a βgoodβ and βawesomeβ app, so I decided to give it a try. After testing it myself, I found it to be overhyped and underwhelmingβjust heavy marketing by YouTubers rather than a truly impressive tool.
add block, delete, color and preview.
“Hold Shift to quickly add, delete, or color a block.”
Note: The video plays at 2Γ speed. If you want it slower, please change the speed to 0.5Γ.
βHold C + Click” at any object, change camera angle to center, so easy to edit.
NOTE: double click any object(duck) to assign ‘ME’ player.
more….. day 5 – not continued from 1 to 5 days, it’s just day 5.
The HTML/JS/CSS has been moved to WordPress –Β https://toy.dharan.city
Guest – build and play save local storage.
Login user – build and share url.
Quick guide for dummies https://officialstupid.com/toy-box-how-to-use/
bottomline
Better UX and fewer buttons.
For my daughter’s iPad, not a PC
More hours. I really want to stop this madness, but it keeps wasting my time even though I have to finish a few updates. client.


magic number
1340px#bookmark #2025 #TwentyTwentyFive
before start – I hate above cover title. ‘best ux design tools’ there is no tool to make UX
You donβt need to go deep to start designing.
First, watch and learn. Then jump in and start doing. Simple.
Photoshop crash course about tools and layers.
Photoshop CS3 portable. Why portable? No install required, easy to use, lightweight. Never use fancy new Adobe Cloud Photoshop. Everything is there in this version. Even if you want more fun, then use Photoshop 7. We are learning tools, not design in the first place.
Toy Box – better preview with editor + game mode.
A crazy new thought hit me hard yesterday. Iβd started working on 3D separately after Toy Box, but now I’m back with Toy Box again 3rd time.
So, why not a ‘simple toy build + game engine’?
Iβve been tinkering and have gotten this far. I hope to add more in my free time, focusing on the UX for my daughter. I want any small child to be able to build a fun world where their creations can jump, run, fly, and more!
more…..
All of our floors need to behave like proper floor surfaces.
Even if the height difference is small, they currently act like solid blocks and prevent movement.
Objects and characters cannot move smoothly across them β they have to jump or run over them as if there is a large gap.
Google AI – To make the floors feel like actual walking surfaces rather than obstacles, we need to adjust the collision engine.
Three.js β WebGL β GLSL – https://green-grass-five.vercel.app
https://fun.dharan.city/3D-Playground
11 hours + 5 hours for the 2nd version.
ref: https://www.reddit.com/r/technepal/comments/1r733pj/3d_playground/

‘random thought’ – after seeing this email at spam box.
bichara ma garib nepali lai UK bata proposal.